Версия игры/0.22.110.22a: различия между версиями
GeloMor (обсуждение | вклад) (Новая страница: «{{Release notes|v0.23}} Версия [http://www.bay12forums.com/smf/index.php?topic=15054.msg138669#msg138669 0.22.110.22a] вышла 21 октября 2006 г…») |
GeloMor (обсуждение | вклад) Нет описания правки |
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==Новое== | ==Новое== | ||
* added a material placeholder string for armor to distinguish generic leather armor from other armor | * added a material placeholder string for armor to distinguish generic leather armor from other armor. | ||
* made towns use local materials | * made towns use local materials. | ||
* changed shirt and cloaks to armor types | * changed shirt and cloaks to armor types. | ||
* added fingers and toes | * added fingers and toes. | ||
* added some extra text for ambiguous body parts | * added some extra text for ambiguous body parts. | ||
* reworked inventories | * reworked inventories. | ||
* added mouths | * added mouths. | ||
* changed how latching on works | * changed how latching on works. | ||
* separated gloves/shoes | * separated gloves/shoes. | ||
* added left and right gloves | * added left and right gloves. | ||
* added left-handed copies of items to old saves | * added left-handed copies of items to old saves. | ||
* added inventory support for the new items and a wider range of bodies | * added inventory support for the new items and a wider range of bodies. | ||
* added some new clothing items | * added some new clothing items. | ||
* allowed pants items to block less than the whole leg | * allowed pants items to block less than the whole leg. | ||
* allowed shoe/glove items to have variable lengths up the limb | * allowed shoe/glove items to have variable lengths up the limb. | ||
* homogenized the material tokens in the item raws | * homogenized the material tokens in the item raws. | ||
* added layering properties to the item raws | * added layering properties to the item raws. | ||
* added inventory layering | * added inventory layering. | ||
* made civs choose their clothing types | * made civs choose their clothing types. | ||
* made people use the item types associated to their civ in layers | * made people use the item types associated to their civ in layers. | ||
* made people layer based on local temperature | * made people layer based on local temperature. | ||
* added rarity to clothings within entity definitions | * added rarity to clothings within entity definitions. | ||
* added clothing and waterskin sales in town | * added clothing and waterskin sales in town. | ||
==Исправления вылетов == | ==Исправления вылетов == | ||
* fixed crash bug related to price changes involving flour/leaf/drink prefs | * fixed crash bug related to price changes involving flour/leaf/drink prefs. | ||
* fixed crash bug from pressing enter on empty inventories | * fixed crash bug from pressing enter on empty inventories. | ||
* fixed save/load/save/load crash in adventure mode | * fixed save/load/save/load crash in adventure mode. | ||
==Прочие исправления== | ==Прочие исправления== | ||
* fixed value of skull totems | * fixed value of skull totems. | ||
* stopped bridging of fortifications | * stopped bridging of fortifications. | ||
* fixed problem with starting clothing being unwearable | * fixed problem with starting clothing being unwearable. | ||
* fixed bug that stopped leather armor from being equipped | * fixed bug that stopped leather armor from being equipped. | ||
* stopped locked/mechanism doors from blocking map square after their destruction | * stopped locked/mechanism doors from blocking map square after their destruction. | ||
* fixed a problem with mechanism doors not blocking off the map properly | * fixed a problem with mechanism doors not blocking off the map properly. | ||
* fixed spacing problem with leggings and armor in the setup screen | * fixed spacing problem with leggings and armor in the setup screen. | ||
* stopped nobles from mandating unbuildable weapons and other items | * stopped nobles from mandating unbuildable weapons and other items. | ||
* fixed another problem with price scrolling | * fixed another problem with price scrolling. | ||
* fixed a problem where unit types that died would come back as nobles | * fixed a problem where unit types that died would come back as nobles. | ||
* fixed a problem that caused diplomats and guild members to go crazy immediately when there were meeting problems | * fixed a problem that caused diplomats and guild members to go crazy immediately when there were meeting problems. | ||
* fixed a problem that was stopping cave river overflows | * fixed a problem that was stopping cave river overflows. | ||
* changed how world generation handles inventories | * changed how world generation handles inventories. | ||
* fixed another problem with unreasonable mandate items | * fixed another problem with unreasonable mandate items. | ||
* fixed some problems with how body construction is handled | * fixed some problems with how body construction is handled. | ||
* fixed problem with leather deficient races and clothing | * fixed problem with leather deficient races and clothing. | ||
* cleaned up various problems with the new system | * cleaned up various problems with the new system. | ||
* made severs cause inventory drops | * made severs cause inventory drops. | ||
[[en:23a:Release information/0.22.110.22a]] | [[en:23a:Release information/0.22.110.22a]] |
Версия от 17:04, 19 августа 2021
Версия 0.22.110.22a вышла 21 октября 2006 года. Отдельной ссылки на скачивание для версии нет, поскольку в тот же день она была заменена версией 0.22.110.22b.
Комментарии Toady One
Исправил много ошибок; см. список изменений. Также есть новый Прегенерированный Мир на тот случай, если вы не хотите сидеть в (ещё более медленной) генерации мира. |
Новое
- added a material placeholder string for armor to distinguish generic leather armor from other armor.
- made towns use local materials.
- changed shirt and cloaks to armor types.
- added fingers and toes.
- added some extra text for ambiguous body parts.
- reworked inventories.
- added mouths.
- changed how latching on works.
- separated gloves/shoes.
- added left and right gloves.
- added left-handed copies of items to old saves.
- added inventory support for the new items and a wider range of bodies.
- added some new clothing items.
- allowed pants items to block less than the whole leg.
- allowed shoe/glove items to have variable lengths up the limb.
- homogenized the material tokens in the item raws.
- added layering properties to the item raws.
- added inventory layering.
- made civs choose their clothing types.
- made people use the item types associated to their civ in layers.
- made people layer based on local temperature.
- added rarity to clothings within entity definitions.
- added clothing and waterskin sales in town.
Исправления вылетов
- fixed crash bug related to price changes involving flour/leaf/drink prefs.
- fixed crash bug from pressing enter on empty inventories.
- fixed save/load/save/load crash in adventure mode.
Прочие исправления
- fixed value of skull totems.
- stopped bridging of fortifications.
- fixed problem with starting clothing being unwearable.
- fixed bug that stopped leather armor from being equipped.
- stopped locked/mechanism doors from blocking map square after their destruction.
- fixed a problem with mechanism doors not blocking off the map properly.
- fixed spacing problem with leggings and armor in the setup screen.
- stopped nobles from mandating unbuildable weapons and other items.
- fixed another problem with price scrolling.
- fixed a problem where unit types that died would come back as nobles.
- fixed a problem that caused diplomats and guild members to go crazy immediately when there were meeting problems.
- fixed a problem that was stopping cave river overflows.
- changed how world generation handles inventories.
- fixed another problem with unreasonable mandate items.
- fixed some problems with how body construction is handled.
- fixed problem with leather deficient races and clothing.
- cleaned up various problems with the new system.
- made severs cause inventory drops.