Версия игры/0.31.07
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(перенаправлено с «Release information/0.31.07»)
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| v50 • v0.40 • v0.34 • v0.31 • v0.28 • v0.23 | |
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Версия 0.31.07 вышла 19 июня 2010 года. Утром того же дня была заменена на 0.31.08 и ссылки на скачивание этой версии не сохранилось.
Комментарии Toady One
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Baughn improved the curses and 2D output, fixed a text mode display bug, added keys to change the FPS up/down (default alt-- and alt-=), and likely some other things. |
Исправления вылетов
- fixed crash when over 200x200 in some screens
- fixed crash associated to assigning daggers to dwarven soldiers
- fixed a crash on the military screen
Основные исправления
- stopped doctors from picking up and dropping their patients repeatedly when it was time to carry them
- restricted doctors to using tables and traction benches in hospital zones (stalled doctors from old saves will ignore this)
- made workers stop taking new jobs if they can and want to eat/drink/sleep instead
- made certain jobs like updating records and partying quittable at any time due to hunger/thirst/drowsiness
- fixed pathfinding problem in special features that were placed within surrounding liquid layers
- allowed options screen from dwarf/adv mode setup
- fixed some job overwrite issues
- made stockpiles able to take from other stockpiles again
- made ownable items like cloaks that are part of uniforms not put soldiers into pickup/drop loops
- made cooking require a non-liquid object to start (prevents liquid food errors, powders okay)
- stopped item namers from repeatedly naming their items
- changed conditions for feeding/watering of injured dwarves so beds aren't required
- made militia commander assignment from noble screen respect current squad settings properly
- stopped removal of squad commanders from noble screen if they have subordinates
- stopped dwarves from holding multiple positions that lead squads
- got rid of some flashing and debris in SDL version
Прочие исправления
- reduced hunger/thirst/drowsiness skill/speed penalties
- made hunger/thirst/drowsiness thoughts occur a bit later in the process
- made alcohol turn into separate liquid objects less often
- made non-brewing events that create liquids handle alcohol correctly
- stopped clothier from messing up craft shop task listing (and some related issues)
- stopped non-locals from announcing their item attachments
- fixed traction bench situation on manager screen
- added pillar tile to d_init